Saving throws
Some more Gygax tributes—the webcomic XKCD:
(Via Jenny)
And in the Times, Adam Rogers makes some interesting points about D&D conquering the world—
Facebook and other social networks ask people to create a character — one based on the user, sure, but still a distinct entity. Your character then builds relationships by connecting to other characters. Like Dungeons & Dragons, this is not a competitive game. There’s no way to win. You just play.
(Wait, didn't I "win" Facebook?!!)
Plus it has this eye-grabbing flow chart:
Labels: Dungeons and Dragons, Ed reads the paper, Gary Gygax
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